Polygon: 'It's time to stop caring about new IP (just because it's new IP)'

Ben Kuchera:

I’m not saying that we shouldn’t celebrate new ideas in games, I’m saying that new franchises and game titles aren’t any more or less likely to deliver them than games in an existing series.

Bingo, Ben.

I’m not sure the last time I cared about new IP. Frankly, I’m more excited to hear how Nintendo will reinvent Mario again.

Journey dev raises $7 million

thatgamecompany:

We are proud to share the news today that our studio has entered the next phase of development on our upcoming project and has raised an additional $7 million in funding. We are happy to partner with Capital Today and a team of other investors who share our vision in making meaningful interactive experiences that inspire, connect, and emotionally touch the hearts of players around the world.

With this new investment, our studio is able to scale up development efforts to focus on making the best game possible in the same spirit as flOw, Flower, and Journey. We’ll also begin laying the infrastructure to self-publish, market, and distribute on our own terms for this next project and beyond.

Cannot wait.

Nintendo x YouTube Affiliate Program

Mike Futter, Game Informer:

Nintendo is taking a step in the right direction here, but it is far from the open policy taken by publishers of all sizes, including Devolver Digital, Deep Silver, and Ubisoft. Based on what little we understand right now, it appears that YouTube creators will need to be part of the affiliate program in order to monetize. This would give Nintendo some control over content, and it could choose to remove those creators it later disapproves of for whatever reason.

I see others following suit.

The topic of misogyny

Jessica Valenti, The Guardian:

Before the mass murder he allegedly committed, 22-year-old Rodger – also said to have been killed Friday night – made several YouTube videos complaining that he was a virgin and that beautiful women wouldn’t pay attention to him. In one, he calmly outlined how he would “slaughter every single spoiled, stuck-up, blond slut I see”.

According to his family, Rodger was seeking psychiatric treatment. But to dismiss this as a case of a lone “madman” would be a mistake.

It not only stigmatizes the mentally ill – who are much more likely to be victims of violence than perpetrators of it – but glosses over the role that misogyny and gun culture play (and just how foreseeable violence like this is) in a sexist society. After all, while it is unclear what role Rodger’s reportedly poor mental health played in the alleged crime, the role of misogyny is obvious.

Any mention of video games in this column? No.

Relevant to video game culture? Hugely.

I continually praise and promote Polygon for continuing to cover controversial topics such as gender in gaming (amongst many others); be it the portrayal of female charactershostility toward female gamers, the privilege of male gamers, or women working in the games industry. However, as these articles are published, many in the community appear irritated by the growth of cultural focus on gaming websites. It is infuriating to see these types of pieces battered down by ignorant rants, chalked-up as “click bait,” or dismissed by a community who just wants to “have fun.” It’s a shame that a community built around “fun” attempts to put such important conversations to bed the instant they are published.

As more and more conversations detailing misogynistic culture are injected into mainstream outlets, the more they should be praised. The next time you read a piece in this vein, offer your gratitude to the author for braving (sadly) the inevitable hostility, broadening the conversation, and challenging our cultural norms.

A very brave and critical piece by Jessica Valenti. My thoughts to those affected by this heinous act.


UPDATE: Brian Koppelman: “As The Father Of A Daughter”

As the father of a daughter, I feel complicit. I’ve been at poker games, football games, street fairs and business meetings, on message boards and in email chains, where I’ve heard comments about women, tinged with a particular kind of frustrated anger, that I have chosen to ignore. Because it’s easier to ignore them than to be ostracized, thought unmanly, excluded.

As the father of a daughter, I promise, from this moment on, to have zero tolerance, to be vigilant, to remember that all women are someone’s daughter, and to be brave enough to remind others of that, when they need reminding.

UPDATE: Polygon: ‘Where are the women in eSports?’

Michal “Carmac” Blicharz:

We are not focused on expanding our demographic beyond who we currently reach because our core audience is growing every year. Historically all attempts to target non-core eSports demographics have been failures. Various companies have tried simplification, gender segregation, mainstream-friendly rule sets and other similar things but does not work. It is not authentic as it alienates the immensely large core audience in the hope that someone new might pick it up. We don’t see the point.

48% of gamers are female (ESA, 2014). Male physical advantage: ~0. Male mental advantage: ~0.

First comment: AngryChad:

Why is it always about women in gaming lately? You even mention in the article that 21-34 is the targeted demographic, so why aren’t you asking why older people are also being left out?

Ready to pull my hair out.

IGN: 'Final Fantasy X's war on organized religion'

Toby McCasker writing for IGN:

The only thing keeping people together, curiously, is the church of Yevon. ‘Church’ is a misnomer seeing as Yevon is Spira. Spira is a theocracy, and despite how colourful and carefree its archipelagos and cities might seem, it is also a fascist theocracy. That kind of dualism is intentional, and represents FFX’s broader Buddhist subtext. Hey what? We’ll get to that. In the meantime, if you go against Yevon, you’re gonna have a bad time.

I played Final Fantasy X in high school. I was searching for an identity and was cynical of everything. The game’s opinions on organized religion, technology, and the afterlife had a profound effect on me. Every new motif locked in my attention as if Billy Madison was trying to express how I’m important it was.

Needless to say, FFX was the first video game that showed me the medium had a substantial voice and was about more than just fun.

A terrific read.