#YesAllWomen

Jessica Valenti of The Guardian on #YesAllWomen:

Part of the obstinate disbelief seems to be a need to protect the privileges of sexism: associating misogyny with a mass murder would mean having to recognize just how dangerous misogyny really is and - if you’re partaking - giving it up. Some men want to believe that they can continue to call women “sluts” and make rape jokes without being part of a broader cultural impact. But they can’t: sexism, from everyday harassment to inequality enshrined in policy, pollutes our society as a whole and limits our ability to create real justice for women.

Jessica Valenti doing magnificent work at The Guardian. A must read for all, especially those partaking in communities largely supported by anonymity.

Health tech Trojan horse

Holly Green writing for Polygon:

Integrating new technology into our daily lives relies upon accessibility, affordability and ease of use. Where motion control is concerned, video games are the perfect Trojan horse.

A great piece on the health benefits of motion control.

I’ve failed to look at video game motion controls as a power player in the physical therapy industry. I don’t doubt that motion controls will fade away from the consumer video game market. However, it is worth noting that these tools do exist and have been invested in while, at the same time, lifestyle betterment (health, environment, social, etc.) has become a huge focus in the tech landscape. I don’t think this is the end of Kinect.

Polygon: 'It's time to stop caring about new IP (just because it's new IP)'

Ben Kuchera:

I’m not saying that we shouldn’t celebrate new ideas in games, I’m saying that new franchises and game titles aren’t any more or less likely to deliver them than games in an existing series.

Bingo, Ben.

I’m not sure the last time I cared about new IP. Frankly, I’m more excited to hear how Nintendo will reinvent Mario again.

Journey dev raises $7 million

thatgamecompany:

We are proud to share the news today that our studio has entered the next phase of development on our upcoming project and has raised an additional $7 million in funding. We are happy to partner with Capital Today and a team of other investors who share our vision in making meaningful interactive experiences that inspire, connect, and emotionally touch the hearts of players around the world.

With this new investment, our studio is able to scale up development efforts to focus on making the best game possible in the same spirit as flOw, Flower, and Journey. We’ll also begin laying the infrastructure to self-publish, market, and distribute on our own terms for this next project and beyond.

Cannot wait.