Why the Red Cross cares how video games treat war crimes

Brian Crecente, Polygon:

Last summer, the International Review of the Red Cross published an article that more deeply examined the issue. The takeaway was that video games are an important method for disseminating information and that they can be used to raise awareness of war crimes, but often don’t reflect the realities of war.

International Humanitarian Law sounds like an interesting game mechanic

Jane McGonigal: The game that can give you 10 extra years of life | TED

TED

When game designer Jane McGonigal found herself bedridden and suicidal following a severe concussion, she had a fascinating idea for how to get better. She dove into the scientific research and created the healing game, SuperBetter. In this moving talk, McGonigal explains how a game can boost resilience — and promises to add 7.5 minutes to your life.

http://www.youtube.com/watch?v=lfBpsV1Hwqs

Less about games. More about gamification. All about health.

Thanks to @limshadey for the tip!

China creates Shanghai-based free trade zone, ending game console ban

Alexa Ray Corriea, Polygon:

Rumors that the 13-year-old ban would be terminated were confirmed earlier today by China’s State Council. The Council published a set of regulations that will govern the “experimental” free trade zone to be set up in Shanghai. The rules put forth by the Council allow foreign companies that run production and sales in the zone to sell game consoles, once the hardware receives approval from China’s Ministry of Culture.

China’s prohibition on game consoles began in 2000, but despite the ban, sellers have been able to bring game systems to China through Japan and Hong Kong. Online and mobile games have been permitted in the country and have become popular, bringing in high revenue with “freemium” models.

It will be interesting to see how Microsoft, Sony, and Nintendo handle this…