Brian Crecente says Goodbye to Polygon
So I wrapped things up at Kotaku and joined Grant and crew to help launch Polygon. Then somehow five years whipped by and before I knew it I went from covering presidential press conferences and breaking news on new games to spending my days writing about esoteric pinball machines or the state of gaming and game culture in Cuba.
When Rolling Stone contacted me about joining the magazine on its 50th anniversary, I simply couldn’t say no. I’ve spent more than a dozen years talking about how I wanted to build the Rolling Stone of gaming publications. Where better to do that then at Rolling Stone?
I’ve always looked forward to Brian’s work on Zero Counts was founded upon a very similar message.
Glixel (Rolling Stone’s gaming vertical) has been publishing some spectacular pieces as of late. I’m very excited to see how Brian’s legacy and institutional knowledge from Kotaku and Polygon bolster Glixel.