Transistor OST

Darren Korb, Transistor OST composer, as quoted by Polygon:

I tried to create a genre for myself to work within, which I ended up calling ‘Old-world Electronic Post-rock.’ After a lot of experimentation, I zeroed in on electric guitars, harps, accordions, mandolins, electric piano, and synth pads as some of the primary textures in the game. Each of these instruments tries to express some component of that genre mash-up.

I have been raving about the Transistor OST since its release and have yet to play the game. With every spin I hear different post-hardcore notes, ranging in soaring delay driven guitars to gritty programmed beats in the vein of Thrice, The Dear Hunter, The Sounds of Animals Fighting, Deftones, Radiohead, or O’ Brother. On occasion, the OST takes turns into haunting carnival themes or dark jazz motifs a la Tom Waits. This album is a must own.

Freakonomics Radio: 'Think Like a Child'

Economist Steven Levitt, Freakonomics Radio:

Video games are fun. My son, Nick, who’s 11-years-old, could play video games for eight hours straight. Could Nick work at a job, say at McDonald’s, for eight hours? No. So it seems to me, what you take away from that is if you could make a job as fun as a video game, then you’d have all of the 11-year-old boys in the world, and probably the 15-year-old and 20-year-old and maybe even the 30-year-old boys lining up at your door trying to take that job.

This sentiment is very much echoed in game designer Jane McGonigal’s book Reality is Broken. A worthwhile read on the fulfilling benefits of games and updating the today’s workplace / social constructs to be more game-like.

Levitt continues:

I think fun is so much more important than people realize and I’ve seen it in academics. When I interview young professors and try to decide if we should hire them, I’ve evolved over time to one basic rule: If I think they love economics and it’s fun for them, then I’m in favor of hiring them. No matter how talented they seem otherwise, if it seems like a job or effort or work, then I don’t want to hire them.

In March of 2013, I wrote about the idea of circling back to childhood hobbies when I am feeling lost. Many of those hobbies I am still fond of today. They act as fantastic through-lines that keep me on track when I feel I have strayed too far off course or have lost sight of my path. See also Finding Your Calling published on The Art of Manliness on the idea of pursuing vocation rather than a job or career.

Polygon: 'How gaming in wartime connected soldiers, a father and a son'

Richard Grisham, host of Press Row Podcast, writes for Polygon:

Modern communication technology has made the hardship of deployment easier both for soldier and family, but the close connection in the field still can create an awkward burden. One night, Fields called back to his family at “kind of an emotional time.

“I heard my son talk in the background and he said ‘Dad, I can’t wait for you to come home and be safe’,” Fields said. “It was his concerned voice that told me he was reaching out to try and make a link.

Fields felt the need to “meet him halfway.” He thought back to Call of Duty, and if he could play it with his son when— or if — he returned home.

“I immediately walked up to the battalion aid station because I knew …there was a young kid, one of those guys that wasn’t that guy who’s gonna be in the gym lifting 300 pounds and chewing tobacco, and a ‘man’s man’; he is a little soft-spoken and a lot of people thought that he was a kinda odd,” Fields said.

Still, this odd kid, Spec. Jameson Lindskog, was well known for his skill at Call of Duty. Fields, a 20-year veteran and command sergeant major, approached him.

“I said ‘Lindskog, your job is to teach me this game,’” Fields remembered.

Connection between two soldiers; connection between father and son. Powerful story. One hell of a read.

Grisham:

The story of Fields and his unit is depicted in the documentary The Hornet’s Nest, which premiered in theaters on Friday.

Operation Supply Drop:

For more on the military and gaming, read/watch Polygon’s feature on Operation Supply Drop; a charity committed to sending video games to troops in the field.

NYT: 'Rusty’s Real Deal Baseball Video Game Tests Haggling Skills'

Stephen Totilo, The New York Times:

This is where Nintendo toys with convention. You’re supposed to haggle with Rusty, who, remember, is a virtual dog, not a living person. You’re supposed to get him to lower his price for the rest of Bat and Switch and for his other nine games. According to the plot, Rusty is stressed. His wife has left him. He’s overwhelmed by his 10 kids. He’ll bend to make a sale. One of his kids even coaches you about how to haggle with his dad, how to flatter, cajole or hardball your way to a lower price. Press Rusty well enough, and each game can be had for less than $2.

After playing along with Nintendo for a moment, I saw myself buying up every mini-game in this entry. Every hook seems perfect. This game will be a hit.